Fixing broken AI seems to be a recent hobby...
Nadine's Fleet II » Devlog
Found a couple issues with Nadine's Fleet II, so some fixes and add-ons were applied:
- Fixed the frame rate issue that could be problematic for Firefox 110+ users.
- Fixed the issue with the Round 11 boss, allowing the player to complete the entire game.
- Added a BGM track for the cave levels.
- Changed a few map tile placements.
- Added game controller support.
- Fixed a problem where the final intro cutscene would hang before taking the player to the title screen.
Nadine's Fleet II
Nadine has been revived and it's out for total galactic domination. Apparently, AIs do not take defeat, lightly...
Status | In development |
Author | KuroGamedev |
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