Nadine's Fleet
Introduction
In the distant future, humanity took to the stars. It is at this time they faced a crisis of their own making.
A supercomputer AI named Nadine went rogue after going online, taking control over much of our space forces. War had broken out, pitting human against controlled machines for Nadine's calculated plans against us.
We require a solution to deal with Nadine, quickly, before it can wipe out all humanity. What was proposed was a rather bold and dangerous, but neccessary plan: Our forces will engage Nadine's rogue fleet. While distracted, the player will operate our most advanced craft capable of dealing with Nadine's forces of all sizes, make a beeline for Nadine's ship and destroy it. With its' destruction, all of the forces under its' control will become inoperative, ending the war.
The Mission is near- suicidal, but it is our best chance for victory... Good luck.
How to play
Keyboard | Touch Controls | Description |
---|---|---|
Arrow Keys | Directional Pad | * Move the active piece around on the board * Select options on the menu |
Z | X | * Fire Weapon * Confirm option in menu. |
X | O | * Use Speed Boost * Cancel option in menu. |
Spacebar | + | * Use Love Bomb * Confirm option in menu. |
Escape | - | * Pause Game * Cancel option in menu. |
Gameplay
Players will navigate 15 levels. Each level is progressively more difficult as the player will fight their way through endless waves of enemies to reach and defeat a boss at the end.
Nadine itself represents the final boss on level 15.
Players have hull and shield points. Shield points will slowly recover. Both shield and hull points can be restored if the appropriate items. If the player runs out of hull and shield points, the craft will be destroyed and the game is over. Colliding with enemies will cause the craft to take damage and a boss must always be physically avoided.
Players can collect items on each level. They can recover stats, boost capabilities, add bonus points and can even destroy everything on the screen.
Tenders show up between levels. They cannot be detected by the enemy, but they are incapable of fighting. Take advantage of their presence to recover your craft's strength and switch out available weapons.
Every 5,000 points a new weapon is made available at the tender.
Upgrades
Protector: Recharges health and shields after receiving a fatal blow
Love Bomb: Lives up to a name since pilots LOVE to use this. Destroys all regular craft on the screen.
Missile Pack: Adds missiles to the ship's arsenal
Bullet Barrier: Protects the ship from stray bullets on the battlefield.
Fire Rate Up: Increases the rate of fire.
Speed Burst: Adds a booster. Hold down X/O to activate it and temporarily double the craft's speed.
Additional Drops
Repair Body: Recovers all hull points on the craft.
Shields Up: Recovers some shield points.
Full Shields: Recovers all shields.
Destroy All: Destroys all the regular craft on the screen.
Bonus Points: Adds points to the player's score.
Shield Boost: Slightly increases the maximum shields cap.
Weapons
Forward Gun: Fast rate of fire through a limited, low-power arc.
Spread Gun: Blankets the screen with a large number of shots. Lacks in forward firepower, but can hit targets in more vulnerable directions.
Wave Cannon: Attack spreads out, improving the odds of hitting a forward target.
Railgun: Fires a fast, powerful shot. Slow rate of fire.
Kaboom Cannon: Fires a grenade that explodes, dealing damage in the affected area.
Burst Laser: Fires three piercing lasers. Covers a large area, but has a slow recharge time.
Latest Updates
Version 1.02 (May 20th, 2024)
Fixed the following:
- Diamond-shape enemies had a problem with their data which messed up a number of stats, including their hit boxes.
- Dagger-like ships no longer insta-charge at player.
- Fixed the wrong bonus score for collecting a shield restore while at full shields.
- Music player has been updated.
Version 1.01 (October 10th, 2023)
Fixed the following:
- Minor animation glitch with the 'blinking' on the title screen.
- Explosions were not showing up on enemies that were destroyed with 'DESTROY ALL' or 'LOVE BOMB'.
- Arrow alignment when going from Pause menu to Options.
- Missing pixel in the game's title.
- 'Possible' issue where if the player dies after killing a boss, the game may still continue.
- Hitbox misalignment issue with smaller profile enemy targets.
- Positions of many enemy types; Most of them are a pixel shift (or two) to the left if their spawn points are not randomized.
- Some enemy types and placements in the fortress maps.
Version 1.00 (September 25th, 2023)
- Game has been launched on itch.io
Additional Notes
Any updates and fixes will focus stricly on the source code. Issues with the game resources, such as graphics, music, or game layout problems will only be fixed IF it causes something that would cause the game to crash/freeze. Otherwise, any imperfections will be left alone.
Screenshots
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | KuroGamedev |
Genre | Shooter |
Tags | 8-Bit, Pixel Art, Retro, Shoot 'Em Up, Top down shooter |
Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
Average session | About an hour |
Inputs | Keyboard, Touchscreen |
Development log
- Version 1.01 is online.Oct 10, 2023
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