
Push, Pull, Slide Everywhere!
Fluffo is tasked with navigating a lot of rooms and doing various things, like pushing blocks, throwing bones and blowing up walls with bombs. Who sent the fluffball there? Well, you ARE the player... Push stuff around, get pulled around my arrow tiles, slide bubbles around on the floor, avoid the living bread (Thanks tbleazy for the name suggestion) and make your way to the exit: Stairs going up, stairs going down or door frame that leads you to the next room.
Unlike most previous submission, the game includes a tutorial which gives a player to explore and understand the game mechanisms.
Hot Treasures is a game submitted to Alchemy Jam #4. It was completed in 2 days and uses resources from:
- Hot Treasures -- game engine components
- Vampy Hates Light! -- game engine components
- Isekai: Budget 2 -- mostly music
That said, there is a lot of new concepts and mechanics I had never tried to work with before.
This game also marks my 20th submission to Itch.
Game Details
File Size | 110 kb |
Genre | Arcade / Puzzle |
Themes | Alchemy Jam #4: "Arrow animation" * Arrows are used as a mechanism to forcefully move the player and certain objects around on the map. |
Resolution | 256 x 224 |
Palettes | * 16-colour |
Sound/Music | *Web Oscillator. No channel limit. |
Input Support | * Keyboard * Touch Screen * Controller |
How to Play
Keyboard Set1 |
Keyboard Set2 |
Keyboard Set3 |
Touch Controls | Description |
---|---|---|---|---|
Arrow Keys | WASD | WASD | Directional Pad | * Move the player around. * Select options on the menu |
Z | Z | J | X | A BUTTON * Toggle something on the wall. * Execute |
X | X | K | O | B BUTTON * Use item in inventory. * Cancel |
ENTER | + | START BUTTON * Pause game |
||
SHIFT | - | SELECT BUTTON * Cancel |
- Changes to the keyboard set will not take place until after the player leaves the OPTIONS page.
- The default setup when playing for the first time is Keyboard Set 1. If this is an issue, the touch screen buttons can be controlled with a mouse to allow a player access to the OPTIONS page and change the setup to one of the WASD options.
Latest Updates
Version 1.00 -- March 31st, 2025
- Frame rate on Firefox 110+ was fixed.
- Added gam controller support.
- Fixed some map tiles, notably in rooms where shadow was not being properly displayed.
Version 1.00 -- March 31st, 2025
- Game has launched on itch.
Updated | 10 days ago |
Status | In development |
Platforms | HTML5 |
Author | KuroGamedev |
Genre | Puzzle |
Tags | 16-bit, 8-Bit, chiptune, No AI, Puzzle-Platformer |
Development log
- Are they done now?10 days ago
- Push it! Pull it! It's for a topdown game, obviously.Mar 31, 2025
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