Since this is for a jam, I have no doubt there will be reported bugs along the way. They will be posted here as they are found and will be fixed once the jam is over.

Allo is Dino's cousin. He is not into the big adventures, but he still likes a little challenge now and then. Join him as he navigates smaller timed missions, each with their own routes, upgrades, powerups and objectives.

Game Details

File Size217 kb
GenreMetroidvania Platformer
ThemesMetroidvania Month #30: "Minimalist"
* Instead of a single large mission, the game has a number of small, timed missions the player can play and complete in anyway they see fit.
* A tutorial was also included to help the player understand the mechanics of various items and upgrades.
Resolution 128 x 128
Palettes* 4x 16-colour active palettes
Sound/Music*Web Oscillator with additional support. No channel limit.
Input Support* Keyboard
* Touch Screen
* Controller

How to Play

Keyboard
Set1
Keyboard
Set2
Keyboard
Set3
Touch Controls Description
Arrow Keys WASD WASD Directional Pad * Move the player around.
Select options on the menu
Z Z J X A BUTTON
* Jump
* + DOWN = Jump through platform
* + UP = Dash (when active)
* Execute
X X K O B BUTTON
* Attack.
* + UP = Use ability
* Cancel
ENTER + START BUTTON
* Pause game
SHIFT - SELECT BUTTON
* Switch ability
  • Changes to the keyboard set will not take place until after the player leaves the OPTIONS page.
  • The default setup when playing for the first time is Keyboard Set 1. If this is an issue, the touch screen buttons can be controlled with a mouse to allow a player access to the OPTIONS page and change the setup to one of the WASD options.

Updates

December 15th, 2025 -- V.1.000a

  • Project has been sufficiently completed to include 4 playable missions. After the jam, more may be added on.

December 15th, 2025 -- V.1.000

  • (Draft) project has been uploaded.
Updated 11 hours ago
Published 1 day ago
StatusReleased
PlatformsHTML5
Release date 1 day ago
AuthorKuroGamedev
GenrePlatformer, Action
Tags8-Bit, chiptune, lowres, Metroidvania, Retro
Asset licenseCreative Commons Attribution_NonCommercial_ShareAlike v4.0 International
Average sessionA few minutes
InputsXbox controller

Development log

Comments

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pro-tip zoom in on this page for all the delicious pixels. the sound is awesome, much respect for making a tiny thingy. i felt like the level design worked well too, wearing the metroid inspiration on its sleeve. that cat nearlyy ended one of my runss!

awesome game! what engine do you use?

(1 edit)

No game engine was used.  This is raw javascript and a resource file I created with my game editor which was made in raw javascript.  So, it's kinda like a direct and indirect javascript application.  :O

I have expanded the project to include the other missions and music I wanted to include.

oh wow thats so cool!

The games awesome, I just think there was one part of the level I could not figure out.

The timer adds pressure to complete each mission, no doubt.  I did do some extra checking to make sure each mission can be completed, but with a jam on the go, I will not be able to update until the jam has been completed.